December Balance Changes in Clash Royale Send your feedback on these balance changes that would tentatively go live in December Season in Clash Royale. Note: this is just a work in progress and your feedback could help shape the final result. ❤️ Clash Royale Creator Code : "Shane" 💻RoyaleAPI (Best Website for CR Stats): 🤍royaleapi.com/ - 🔥 Become a Member: 🤍goo.gl/JXk8fw 🔔 Follow me on Twitter: 🤍goo.gl/Q3xvf3 🌐Join my Discord: 🤍discord.gg/NpJQmTR ✅ Follow me on Instagram: 🤍bit.ly/2kfop99 🎮 2nd Channel (Live Streams): 🤍bit.ly/3osbCvH 🎮 Twitch (Live Streams): 🤍bit.ly/2Lq8nq1 - ~ JOIN MY CLANS ~ Clash Royale Clan 1: CHILLwithSHANE Clash Royale Clan 2: CLANwithSHANE Clash of Clans: Nasty Sauce - If you enjoyed the video, please like and subscribe. New Clash Royale Content every day! Clash Royale || Clash Royal Gameplay & Strategy || Clash Royale Tips Tricks Guides || Clash Royale Best Deck Thanks for watching! Have an awesome day!
Shane lost weight and is more annoying then ever 😂
I consider goblin hut a buff since before it was 1 per 4 second, but now 3 per 10 seconds, and also all three spear goblins can make some good changes
They buff the goblins then buff rage to kill the buffed gobs so the gobs are still weak
Don't like rage rework
Lumber jack got wrecked here, dont get me wrong normal rage is better, but lumber loon does not work anymore
Bruh I would have preferred normal rage I’ve been playing from year 1 and I have an og team that I’ve used since they added the first legendary cards.
IW Rage pekka testla
SA MH HR arrows 3.9
I got all the way to gold or higher with this deck and I just got back into the game and my main deck just falls short because I utilize every inch of rage for defense and offense. I’ll adapt to the change I just wish I could keep what worked great for me
Mission accomplished little timmies and billies crying for some nerf cards yeahhhhhhhh😂😂😂😂😂😂😂😂😂😂
they should’ve just kept the single fire spirit radius hit instead of the rage spell because I think that’s a lil bit to overpowered
For my Deck rage was perfect. Now I need to decide if I boost my troops at the bridge so they reach the tower faster but then they loose the rage when attacking the tower or I boost them at the Tower so they have rage boost while attacking but they need much longer to get over the bridge, the time of boost ist halfed so I even got less time to reach the tower and deal effective boost damage. The zap style damage is useless in most situations because almost every enemy will place defensive troops after someone activated rage. I can't even help my troops if they get pullen to the middle by just 1 elixier skelettons because the radius and time of effect is so low. I dont care if some meta decks are nerfed through this rework. It destroyed the usefulness of rage in almost all aspects and other non meta deck combinations. I don't even know why folks say it was useless to begin with and now its has uses? Like hell naw it got killed so hard
Nooo I miss old rage😣😭
I miss the old rage :( just make it not rage loon, so no more lumber, loon, and freeze. That was cheap play
People with elite barbarian and rages rn 🥲
Nooo my ebarb rage deck!! U guys ruined my deck!!
I need to subscribe right away so i can stay updated. Im tryna get back into the game
Rage spell can't kill goblins... @lvl11 202hp for goblins and rage does 192dmg 🤔🤔🤔
They made rage spell legendary
I love rage even more now! Smaller radius and damage!? It's so to much more rewarding for skillful plays
smaller radius on rage spell? oh this is so bad
Lumberjack nerf :(