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Game Info - Developer: SNK Publisher: SNK Year of Release: 1992 Plot - Set 3 years after the events of the first game, Earth has been invaded by an alien menace. Three surviving monsters from the original game now face off against this new threat, ironically becoming the saviours of a planet they had pretty much destroyed by themselves. Game Review & Impressions - It's pretty hard to find a game on the Neo Geo which disappoints visually, and King of the Monsters 2 is no exception. Thanks to its striking art style and roster of kooky Kaijou combatants, this was always going to be a game to turn heads. Thematically, KOTM 2 doesn't stray too far from the template set out by its predecessor, although this is closer in design to a sideways scrolling beat 'em up than it's prequel. Your chosen monster must fight to the death against an increasingly absurd series of alien warriors, all whilst fending off Earth defence forces none-too-pleased at having two super-sized gladiators tussling in the middle of downtown. The thrill of two giant monsters battling each other across beautifully realised pixel art cityscapes, ripping up and stabbing each other with skyscrapers while leaving little but smoking craters in their wake is undeniable. Those opening moments of KOTM2 are the best in the game bar none, but it's all downhill from there. The first signs of trouble come when tackling the game's many boss monsters. The initial thrill of grappling with your opponent and tossing them around gives way to puzzlement, as you'll suddenly find it impossible to win these clinches. There's really no way to influence the outcome - the game is programmed to throw the player a bone by allowing the first two grapples to go your way, provided you don't fall asleep at the controls. From there on out, your opponent will toss you around with impunity; dying will reset this, but since this would be costing you money on the real arcade machine, it's unlikely that you'd want to try this strategy. What follows is a laborious process of chipping away at your foe's health with a series of punches, claw swipes and special moves, all of which inflict relatively little damage. This is largely bearable during the first couple of levels, thanks to the beautifully drawn cities, but these are a distant memory by stage 3, and all you're really left with is a series of increasingly protracted boss battles. The amount of time and effort required to best these creatures grow exponentially the Sea Slug fight being the worst of these and becomes just plain tiresome. The real kicker comes during the final level, where the player must fight all 6 bosses again in quick succession, before tackling the seventh and final boss. Considering the game is effectively a boss rush to begin with, this just feels rather cheap. I really wanted to like King of the Monsters 2, and I still do, at least to some extent. The artwork and general design of the characters is truly superb, and it's easily one of the most recognisable games on the system. If only the designers had opted to make the combat more interesting and the bosses less tanky, this would have been a real classic. Information & Trivia - Video Notes - Related Longplays & Videos - King of the Monsters (Neo Geo): 🤍 Chapters - 00:00 Attract mode 01:15 Battle 1: American City 04:23 Battle 2: French City 08:17 Bonus Battle 08:45 Battle 3: Grand Canyon 12:53 Battle 4: Desert 17:44 Battle 5: Sea Bed 23:09 Battle 6: Lava Zone 25:58 Battle 7: Hideout 40:04 Good Ending 42:40 Bad Ending #neogeo #retrogaming #longplay
🤍 Played by: Deskawa Launched in 1992, this is game is truly a pioneer. It's probably the first game the successfully merged the action games and puzzle focused adventures and the first game (if I'm not incorrect) that merged 3D characters with 2D hand drawn backgrounds. It's thought mostly relevant for being an obvious inspiration for Resident Evil, which is probably the game that altered the industry and lead it to more story focused games. As far as the longplay goes, I was quite informal in the beginning so I could show a bit more of the game (it just shows the female character and the Game Over sequence) to the viewers that don't really know about it , so if you already played it, you can safely start the LP at 10:20 without missing much. I also read all the books in the game, which can be quite boring, so I'd recommend you to skip all of them. If you are still insterested, the most relevant ones story wise are the suicide note at 7:48 the diary at 27:48, The trial of Cpt. Pregtz at 55:42 (it's like 7 minutes long), The tale of Captain Cpt. Norson at 1:22:25 and A pirates log book at 1:36:54 - Disclaimer: Most videos by World of Longplays use SaveStates!
Clipe da Pública. Ficha Técnica do clipe de "Long Plays": Direção: Pedro Metz e Gabriel Caruccio Artista: Pública Música: Long Plays Autores: Pedro Metz e João Amaro Álbum: Polaris (Mondo 77, 2006) Direção de Fotografia e finalização: Deny Barboza Montagem: Pedro, Guri e Caruccio Argumento e roteiro: Pública Direção de Arte: Pedro, Guri e Guilherme Finalização de áudio: Fernando Basso Figurinos: Ju Munhoz Assistência: Helga Kern Operação de Câmera: Felipe Rosa Produção de Set: Guilherme Menegotto Assistência de Set: Pedro Hamn Produção Geral: Pública e Capitão Araújo Assistência: Lia Assis Brasil, Protagonista: Malásia (Ultramen) Figurantes: Carlinhos Carneiro (Bide ou Balde), Negão, Nick, Chicão, Eraci Rocha, Iuri e Filipinho. Agradecimentos: Dudo, Rafael e Tiane (Deus e o Diabo), Márcio Petracco (Locomotores), Iuri e Seu Chico, Equipe, Dani Lacet, Helga Kern, Som de Cinema, APEMA, Inker Squat e Mondo 77.
The Elder Scrolls V: Skyrim Full Game Walkthrough of the Main Quest. This time I played a 2-Handed Battle-Axe Warrior that uses a hint of restoration magic and a dash of the bow and arrow. Timestamps listed below. One thing I gotta say is I just love the cheezy dialogue in skyrim, and its stunning soundtrack. Plus the insane glitches I've encountered playing this again has helped make it so much funnier. Dragons flying backwards, mammoths and deer falling from the sky, A Giant become a dragon rider, and also a Giant chasing a rabbit and sending the little guy to space. Ahh Good times. I remember the day this came out, I played it non stop, me and my friends in xbox party chat describing each other games to each other. Figuring how to become a werewolf. I think I've beaten the main story around 7 times. I can't tell you how many times I've beaten the Dark Brotherhood though..too many..actually not enough hehehe. I played on Expert difficulty which is a pretty good challenge. And I used about 50 odd Mods.. don't worry there aren't any flying pony's or train's. I tried to keep it pretty lore friendly and most are just little improvements, faster horses, lighting, more gold on vendors, fixs, gaining smithing exp from smelting and tannin, etc.. That kinda stuff. Anyways I hope you enjoy this Longplay. I will be doing more Longplays of Skyrim, completing the guilds, DLC's and whatnot. Planning another 8 or 11 or so Longplays for this game, with the same Character. List of Next Possible Longplays for Skyrim Main Quest - This video Hearthfire Companions DawnGuard Dark Brotherhood Thieves Guild Mages Guild Dragon Priests Daedric Artifacts Civil War DragonBorn I want to mention In order to make this just under 12 hours for Youtube I was forced to cut out around 8 hours of extra stuff ranging from smithing, enchanting, alchemy, buying and selling, running around skyrim, and killing random wolves, bears and deer. Timestamps: The Beginning - 0:00 Riverwood - 30:08 Bleak Falls Barrow - 1:10:54 Whiterun - 1:37:45 Mirmulnir (First Dragon Fight) - 2:01:24 7000 Steps - 3:06:08 High Hrothgar - 3:16:40 Horn of Jurgen Windcaller - 4:03:04 Kynesgrove- 4:37:00 Fus Ro Dah - 4:46:56 Party Business - 5:02:40 Looking For Esbern - 6:12:34 Alduin's Wall - 7:01:58 The Secret behind Alduin's Wall - 7:07:00 Paarthurnax - 7:28:48 The Hunt for Elder Scroll Dragon - 8:26:08 Blackreach - 8:40:24 Dragonrend - 9:48:20 Alduin - 9:54:25 Greybeard Council - 10:16:40 Odahviing - 10:39:20 Skuldafn - 10:50:37 Sovngarde - 11:28:20 Alduin's Bane (Final Fight) - 11:40:09 Alduin Mahlaan - 11:47:32 👻 👻 👻 👻 👻 If you feel like donating, 100% of the donations will be for buying more games to do longplays of. If you have requests when donating on paypal, please leave a message of the game your donating for. As I will try to make it a priority. Paypal donation link - 🤍 Patreon donation link - 🤍 Twitter page - 🤍
🤍 Played by: TheVandal172 Released in 1999. Is the first game in the Syphon Filter series. Gabriel Logan and Lian Xing are operatives of the Agency, who are on the trail of Erich Rhoemer, an international terrorist. Agent Ellis attempted to infiltrate Rhoemer's narcotics operation in Costa Rica, but was discovered and executed by ex-KGB agent Mara Aramov. Rhoemer then ordered Anton Girdeux, a French terrorist, to burn the plantation to hide the evidence of their Syphon Filter research. In Washington, d.c., Edward Benton, the Agency's Representative Director, is giving a report on the mission to the Logan, the director Thomas Markinson and a shadowy, unnamed figure. Gabe and Lian investigate a mysterious viral outbreak in the Himalayas, which leaves only a single survivor, a fact that Lian describes as impossible. - Disclaimer: Most videos by World of Longplays use SaveStates!
Teenage Mutant Ninja Turtles: Shredder's Revenge played by Spazbo4 & Tsunao Played on the PC version on okay difficulty for both Story mode and Arcade mode Spazbo4 is Leonardo in Story mode and Casey Jones in Arcade mode Tsunao is April O'Neill in Story mode and Raphael in Arcade mode Teenage Mutant Ninja Turtles: Shredder's Revenge Developer: Tribute Games Publisher: Dotemu Platform: PC, PS4, Xbox One, Switch Release: June 16th, 2022 0:00:00 - Prestream 0:09:47 - Story Mode 2:10:34 - Arcade Mode 3:54:26 - Stream End
Minecraft Hardcore Longplay. I was kind of nervous to try this but I'm happy I did it. Wasn't sure I'd be able to beat it either. But surprisingly it went well. I did play a bit over cautious though. Scariest parts were facing Endermen when I was it a secure position, they do so much damage. Oh and I always kept my shield ready for creepers. What else is there to say it's Minecraft and it's hardcore. I hope ya enjoy this longplay ;) Gameplay recorded by Loopy Support this channel on: Paypal - 🤍 Patreon - 🤍 Merchandise Shop: Red Bubble - 🤍 Follow me on: Twitch - 🤍 Discord - 🤍 Twitter - 🤍
Fallout 4 Main Quest played on Hard mode which was a fun challenge. So Fallout 4 is quite a long game, I think the main reason for this is you have 4 quests lines wrapped into one. Compared to a game like Skyrim which has it's own Main quest that's separate from the other questlines... well with an exception or two. So it's no secret I joined the Brotherhood of Steel. For two reasons 1. Liberty Prime is awesome. 2. There the only faction I felt made sense to join. Minutemen are weak, and annoying I'm looking at you Preston. Railroad don't make any sense as a Faction in Fallout, there theme is great though. And the Institute are crazy and literally replace Humans with synths, so yeah No Thanks. Brotherhood have there flaws too but outta the 4, I'll pick them. Some of the most fun I had was base building which I'll have a separate longplay on, that was about 8 hours of gameplay in itself. And the combat is extremely fun, skirmish's would happen out of no where and add an additional layer of fun. The guns sound great, and feel good to use. The Power Armor makes you feel like a Bad🤍$$ as it's kinda op. And searching every container for useful items like Ammo, Stimpacks, or even Duct tape. The music by Inon Zur is fantastic and very immersive. Fallout 4 has a pretty fun gameplay loop for awhile. It has it's flaws dialogue choices are meh. But overall I had a blast playing it. Like always I hope you enjoy watching this longplay. Also I think the female voice actor (Courtenay Taylor) nailed it outta the park that's why I choose her ;) And Yes I named my character Serana lol Gameplay recorded by Loopy Timestamps: Intro - 0:00 Gameplay starts - 3:48 Vault 111 - 12:45 Waking Up - 18:48 The Commonwealth - 33:44 Sanctuary - 39:30 Dogmeat - 52:58 Concord - 1:20:34 Power Armor - 1:48:32 Wasteland Exploring - 2:14:24 Weston Water Treatment Plant - 4:07:32 Corvega Assembly Plant - 4:51:28 Cambridge Police Station - 5:54:23 ArcJet Systems - 6:15:00 Boston Public Library - 6:54:14 Cabot House - 7:30:12 Diamond City - 7:49:44 Valentine Detective Agency - 8:08:49 Goodneighbor - 8:36:07 Rescuing Valentine - 8:59:30 Story Time - 9:36:34 The Hunt for Kellogg - 9:55:37 Kellogg - 10:48:39 The Brotherhood of Steel - 10:55:20 Update on Shawn - 11:08:19 The Memory Den - 11:14:22 The Third Rail - 11:50:55 Takahashi - 12:00:24 Giving My Story - 12:02:48 Exploring the Wastes - 12:12:34 The Prydwen - 13:43:42 Show No Mercy - 14:22:17 Buddy - 15:06:50 Back to the Cabot House - 15:26:28 Parsons State Insane Asylum - 15:58:10 The Glowing Sea - 16:30:00 Virgil - 16:54:04 The Railroad - 17:14:44 Raidroad HQ - 17:24:53 Hunter/Hunted - 17:52:18 Back to Virgil - 18:21:55 To the Institute - 18:39:27 Son? - 18:43:04 Dr. Li - 19:17:08 Vigil's Serum - 19:50:18 The Castle - 20:17:20 The Battle for Bunker Hill - 20:32:44 I'm Sorry but No Son - 20:47:18 Rebuilding Liberty - 20:54:38 Liberty Reprimed - 21:28:46 Paladin Danse - 21:41:57 Goodnight Railroad - 22:02:22 Mass Fusion building - 22:14:58 Liberty Prime - 22:36:44 Taking Down The Institute - 22:55:08 Farewell Shawn - 23:08:48 The Nuclear Option - 23:25:40 Ending - 23:26:14 Goodbye - 23:57:28 Support this channel on: Paypal - 🤍 Patreon - 🤍 Merchandise Shop: Red Bubble - 🤍 Follow me on: Twitch - 🤍 Discord - 🤍 Twitter - 🤍
Cuphead + The Delicious Last Course played by Spazbo4 on Xbox Series X Developer: Studio MDHR Publisher: Studio MDHR Platform: Xbox One, PS4, PC, Switch Release: 2017 0:00:00 - Prestream 0:09:04 - Game Start 0:10:57 - Tutorial 0:12:12 - Forest Follies 0:14:21 - Treetop Trouble 0:17:17 - Mausoleum I 0:19:06 - Delicious Last Course Intro 0:26:06 - Goopy Le Grande 0:28:36 - Hilda Berg 0:31:03 - The Root Pack 0:33:22 - Ribby and Croaks 0:36:24 - Cagney Carnation 0:40:48 - Baroness Von Bon Bon 0:46:23 - Funhouse Frazzle 0:48:39 - Mausoleum II 0:51:04 - Funfair Fever 0:52:53 - Djimmi The Great 0:58:22 - Beppi The Clown 1:02:38 - Wally Warbles 1:07:31 - Grim Matchstick 1:10:47 - Rumor Honeybottoms 1:12:38 - Rugged Ridge 1:16:44 - Werner Werman 1:18:48 - Mausoleum III 1:22:15 - Dr. Kahl's Robot 1:24:55 - Captain Brineybeard 1:27:06 - Perilous Piers 1:30:02 - Cala Maria 1:33:44 - Sally Stageplay 1:36:32 - Phantom Express 1:39:31 - King Dice 1:50:45 - Bad Ending 1:51:40 - The Devil 1:53:48 - Good Ending 1:57:01 - Secret DLC Boss 1:59:57 - The Howling Aces 2:02:35 - Esther Winchester 2:04:45 - Moonshine Mob 2:11:35 - Mortimer Freeze 2:13:43 - Glumstone The Giant 2:15:57 - The King's Leap 2:25:11 - Final Boss 2:28:23 - Ending 2:31:14 - Credits 2:36:03 - End Stream
🤍 Played by: SCHLAUCHI - Disclaimer: Most videos by World of Longplays use SaveStates!
🤍 Played by: RickyC A replacement for my original Super Mario 64 longplay. Improved quality and I play better. This video shows all 120 stars and I collect them in a logical order. I'll start with the first world, go through star by star and only stop if I need to unlock a power up. After the regular stars in that world have been collected I will then collect 100 coins in that world to get its final star. - Disclaimer: Most videos by World of Longplays use SaveStates!
SHN Rating for Alien Isolation : ★★★★★ SHN Horror Game of the Year 2014! Become a SHN Member! 🤍 ▬▬▬▬ You have entered the home of Horror Gaming ▬▬▬▬▬ ▬▬▬▬▬▬▬▬ 👻Survival Horror Network 👻 ▬▬▬▬▬▬▬▬ Become a SHN Member! 🤍 👻👻👻👻👻👻👻👻👻👻👻👻👻👻👻👻👻👻👻👻👻👻 👻TWITTER 🤍 👻Support SHN on Patreon: 🤍 👻Donations Appreciated! All the Money is put into the Channel 🤍 👻 HORROR GENRE WILL NEVER DIE! ▬▬▬▬▬▬▬▬👻Thanks for Watching! 👻▬▬▬▬▬▬▬▬
🤍 Played by: Spazbo4 With a graphics overhaul the game looks great, but still plays like the 2007 game exactly down to the crappy AI - Disclaimer: Most videos by World of Longplays use SaveStates!
🤍 Played by: Reinc Bart Simpson's Escape from Camp Deadly is an action-platformer video game for the Game Boy. Developed by Imagineering, it was published by Acclaim Entertainment in North America and Europe in 1991. The game was released in Japan in 1993. The plot is similar to that of The Simpsons episode "Kamp Krusty". Disclaimer: Most videos by World of Longplays use SaveStates!
🤍 Played by: RickyC First time going back to the original SA for awhile. I still had a lot of fun with sonic, tails and even knuckles, though the camera and controls could have been much tighter, the other characters weren't so fun. Still a great game for it's time. - Disclaimer: Most videos by World of Longplays use SaveStates!
House of the Dead 1,2,3,4 & Overkill played by Spazbo4 on PC, Wii, and PS3 Developer: SEGA AM1, H.I.C., Wow Entertainment & Headstrong Games Publisher: SEGA Platform: PS2 Release: 1998, 2008, 2011, & 2012 0:00:00 - Prestream 0:09:21 - The House of the Dead 0:37:54 - The House of the Dead 2 1:13:20 - The House of the Dead 3 1:51:48 - The House of the Dead 4 2:40:22 - The House of the Dead 4 SP 2:57:25 - The House of the Dead Overkill Extended Cut
🤍 Played by: Spazbo4 For the first 6 parts I focus mainly on completing shrines so that I can get my heart containers in order to get the Master Sword which requires 13 hearts in order to get, after that I finally decide to do the dungeons in the game and finish all the main quests - Disclaimer: Most videos by World of Longplays use SaveStates!
🤍 Played by: Tsunao A vacation turns into a grand adventure to rescue a person. Plays like Zelda but with jumping, yoyos, baseball bats, and laser guns. Game is known to stump players due to one particular puzzle ("Tell Mike to dip my letter in water..."). This game came with a letter that players had to use to find the solution. Compare Metal Gear Solid's "frequency on the back of the case". I never played this game before. Controls feel meh. Going through the game without worrying about getting a high score (the less enemies destroyed, the more points you get). All Big Hearts found. No skills involved. - Disclaimer: Most videos by World of Longplays use SaveStates!
🤍 Played by: Ravenlord All chalices collected, some levels can be revisited later in the game when you gain head Dan abiliy, and you can acess secret areas, i recorded only those secret areas because it's not necessary to record whole level repeated. - Disclaimer: Most videos by World of Longplays use SaveStates!
100% longplay all level exits and Dragon Coins are shown. This was recorded on the snes9x emulator. I did die more than a few times - I edited out the deaths afterwards, so none of them appear in the video. I also did a bit of editing towards the end of the video, in the final level. Normally the player just picks two rooms and can't access the other six, but for completion's sake I decided to show all of them. You might notice that I crouch a lot, seemingly at random. That's just my USB controller being weird.
Subnautica Longplay this is a 100% walkthrough (Please read if you want to know about this longplay) The following is what was discovered and collected in this walkthrough: All 5 cuddlefish locations, all lifepods, all collectibles, discovering all biomes, all main blueprints, I believe most side blueprints as well (I might have missed a few minor ones), Scanning all Leviathan species and slaying the following leviathans - Reaper Leviathan, Ghost Leviathan Juvenile, Ghost Leviathan Adult, and Sea Dragon Leviathan. Side note (I did not scan every item in the game), built all main additions onto my main base including observatory and alien containment. Locating all degasi bases, and most pda logs. And made a nice little garden of a most unique plants. So I think that pretty much sums up most of what I did. So about my adventure in Subnautica, let me first state that I love this game, it has easily jumped into the pool for one of my favorite games. I love underwater creatures, have always been fascinated by them and this game scratches that itch. Exploring each underwater biome and slowly making my way into each biome was fun but also scary. Especially if you stay near the top of the water you can't see that far and you can't see the floor of the ocean giving you that unsettling feeling of dread. There are a few big nasty's in this game, 3 of them to be exact those are the leviathans. The scariest for me being the Reaper Leviathan from his looks to his loud roar. The 2 most annoying enemies in the game for me was number 1 the warper he can teleport to you or teleport you out of your seamoth and hit ya, 2 was fighting the sea dragon leviathan simply because he is broken and can glitch through walls making the fight go on for ages. What I'll sum up here is how great this game is from exploring peaceful areas to scary ones, finding all manner of underwater life and soaking in the amazing soundtrack and ambience. Overall an amazing game looking forward to another playthrough. Anywho like always I hope you enjoy this longplay :) Played on Pc via Steam Gameplay recorded by Loopy Timestamps: Intro - 0:00 Diving Headfirst - 3:22 Exploring Safe Shallows - 9:17 Floating Island - 1:14:18 SeaMoth - 1:49:37 Home Base (Rapture) - 1:54:48 Degasi Seabase (Jellyshroom Cave) - 4:30:50 Mountain Island - 6:57:37 Quarantine Enforcement Platform - 7:01:24 Sunbeam Landing Site - 7:17:07 Degasi Seabase (Grand Reef) - 8:06:45 Aurora - 8:55:50 Prawn Suit - 10:31:54 Cyclops - 11:03:57 Lost River - 11:36:10 Journey into the Deep Dark - 13:40:35 Disease Research Facility - 14:04:05 Inactive Lava Zone - 14:18:18 Alien Thermal Plant - 15:16:07 Primary Containment Facility - 16:17:20 Curing the Infection - 16:57:54 Quest accepted locate the remaining Cuddlefish - 17:57:02 Ghost Leviathan & Reaper Leviathan Fight - 18:26:20 Last Goodbye - 19:35:30 Time to go Home (Lift Off) - 19:39:40 Support this channel on: Paypal - 🤍 Patreon - 🤍 Merchandise Shop: Red Bubble - 🤍 Follow me on: Discord - 🤍 Twitter - 🤍 100% of donations will be for buying more games.
Since the original Die Hard Arcade is pretty tough I'll be using cheats for unlimited continues so I don't have to farm for them with the Deep Scan minigame Developer: Sega AM1, Sega Technical Institute Publisher: Sega Platform: PS2, PC Release: Saturn: Feb 28, 1997 (US) PS2: Apr 27, 2006 (JP) Dreamcast: Nov 3, 1999 (US) 0:00:00 - Prestream 0:07:22 - Die Hard Arcade - Sega Saturn 0:35:37 - Dynamite Deka - PS2 1:05:06 - Deadline Mode 1:15:19 - Altered Beast Mode 1:31:20 - Dynamite Cop! - Sega Dreamcast 1:34:00 - Mission 1 1:54:20 - Mission 2 2:15:40 - Mission 3 2:35:22 - End Stream
I stream everyday on Twitch at 🤍 :D come chill with us anytime! Hello! Welcome to another Minecraft longplay with no commentary! I decided to record myself on a brand new Minecraft 1.18 seed, and see how things turned out! We built a new simple cliffside house in the mesa biome! I hope you guys find this relaxing and enjoyable. I will be making a lot more of these to help everyone sleep, relax, and study! Follow me if you want to! - Twitch: 🤍 - Twitter: 🤍 - Instagram: 🤍 - Discord: 🤍 Support me on Patreon: 🤍 - Merch: 🤍 I use BSL shaders with Fabric when i record! seed = 5133291882869366177 #minecraft #longplay #minecraftlongplay
🤍 Played by: Spazbo4 The first PS5 and 4K longplay, not much for this game other than showing off the features of the controller and showing past PlayStation products - Disclaimer: Most videos by World of Longplays use SaveStates!
🤍 Played by: Spazbo4 I originally got the collector's edition for this game on PS4 but decided to buy the regular game for Nintendo Switch since there is no other portable version of the game released First part is with Sonic and Tails as I collect all 7 chaos emeralds within the first 2 stages and try to get all of the gold coins from the blue sphere stages, I already had a few of those coins before I started this longplay so some of those stages are not shown in this longplay The second part is with Knuckles as I go through the stages and collect the emeralds and skip the sphere stages since there is no point in doing them after I already did them all in the previous part I do not do a Tails only run this time unlike my PS4 longplay of the same game because there are no level differences between it and Sonic and Tails, as for playing with Knuckles there are a couple of changes for example the act 2 boss in the Lava Reef Zone is completely different for Knuckles and Act 1 of Marage Saloon Zone is also completely different - Disclaimer: Most videos by World of Longplays use SaveStates!
101% longplay (this game has an extra %, it's a tradition with the DKC games). All bonus rooms and KONG letters are shown. There is a bit of a weird glitch involving the KONG letters that happens a few times throughout this longplay. Basically what happens is this: I get a certain number of KONG letters, I collect three animal tokens, I play an animal mini-game and then get taken back to the main level. When I get the next KONG letter, the game acts like I didn't get the previous KONG letters that I got before the animal mini-game! This glitch isn't game-breaking or anything, but it may confuse some people. So if you see the game acting like I didn't collect certain KONG letters, rest assured that I actually did get them. This was recorded on an emulator (snes9x) with a USB controller in one sitting; no save states or re-recording tools were used. I died a bunch of times during the recording, but the deaths have all been edited out, so none of them appear in the video. Lastly, it's probably best that I explain what I did from 1:04:21 - 1:04:32. In the level Oil Drum Alley, in one of its bonus rooms you have to get three bananas, then a barrel will appear. You then have to use that barrel to break the right wall to enter a bonus room within a bonus room (!). To do it properly you need to grab the barrel as soon as you can, then hold right while jumping. This is kind of tricky to pull off if you don't know what you're doing, so I thought I'd bring mention to it in case it confuses anyone.
🤍 Played By: RickyC METAL GEAR! awesome series, not played since forever so i didn't play that good and only on normal. I get the good ending but add the bad ending on at the end. I forgot how good the voice acting is on this! Could not get this emulation right to save my life! thought it be way easier, so there are glitches in this video. I normally solve the glitch later on though. THe worst is the stealth slowdown, the random image during president baker, some other slowdown during the lift. Oh and in some cut scenes the filter screws up i think, so people look blurry for that bit. Shouldnt of used filters but i didnt know much about them when i started the recording. Lastly, i had to run though this a couple of times because of the game crashing and me not using proper saves! So my equipment might change at some point and the end results won't be accurate to what you have seen. By the end i had a million files so i hope i edited them together right and edited out all my save state loading. Couldnt catch any myself though screen goes black for a second after a boss battle when i reset the emulator. - Disclaimer: Most videos by World of Longplays use SaveStates!
🤍 Played by: Mad-Matt Not a particularly fun version of the game with the relentless ai always ready to steal 1st place. The only saving grace is that the same ai car doesn't win each race of the gp. I have however shown all 8 characters across the 8 gp races (forwards and backwards. Unfortunately I'm not skilled enough at the awful power sliding mechanic so I couldn't show the unlocked staff ghost cars in the time trials. Just the 150cc and extra gp races for the Ending sequence. Just to add even more controversy, I do think Crash team Racing on PS1 was a better game with its story and boss races tying together each of the race areas. 00:00:00 150cc championship 01:00:55 Extra GP Game played in bizhawk with Glide MK2 plugin with default settings. - Disclaimer: Most videos by World of Longplays use SaveStates!
🤍 Played by: martanius God of War III Remastered is a remastered port of God of War III for the PlayStation 4 console. It was first released in North America on July 14, 2015, followed by Australia and mainland Europe on July 15, and the UK on July 17. Santa Monica's Creative Director Cory Barlog announced the remastered game in celebration of the God of War franchise's tenth anniversary. Ported by Wholesale Algorithms, the remastered version has full 1080p support targeted at 60 frames per second and features a photo mode, allowing players to edit their photos and share their favorite moments. All of the DLC that was released for God of War III is included with God of War III Remastered. By the end of its first week of release, God of War III Remastered was ninth in sales at retail in the UK. For the entire month of July 2015, the downloadable version was the seventh best-selling PlayStation 4 title from the PlayStation Store. Disclaimer: Most videos by World of Longplays use SaveStates!
🤍 Played by: Reinc Booby Kids is an action video game for the Nintendo Family Computer. This video game is the home conversion of Nichibutsu's arcade game, Kid no Hore Hore Daisakusen that was originally supposed to be named Booby Kids. Nichibutsu released a similar game for the Game Boy entitled Booby Boys on June 25, 1993. Disclaimer: Most videos by World of Longplays use SaveStates!
Raft Blind Longplay. This is one of the first times I've played raft so I have next to no clue what I'm doing but figured I'd share this journey. Hope ya enjoy watching. Gameplay recorded by Loopy Support this channel on: Paypal - 🤍 Patreon - 🤍 Merchandise Shop: Red Bubble - 🤍 Follow me on: Twitch - 🤍 Discord - 🤍 Twitter - 🤍
🤍 Played by: KAGE-008 Unlike the NES original, this version was exclusive to Europe. Plus that it's much harder because of the small screen. Plot remains the same though: Orpheus must rescue his lover Helene from Hades and his troops. Disclaimer: Most videos by World of Longplays use SaveStates!
🤍 Played by: Tsunao Next Level Games-developed game. They say it is a boxing game, but I disagree. I find it more of a puzzle game with boxing elements. Little Mac is back and he fights many opponents to become the top boxer in the WVBA (World Video Boxing Association). Doc Louis helps as well. Other than that, THERE'S NO FRIGGIN' PLOT!! It may look like I am good, but trust me: I am NOT! I just spammed the hell out of "Restart" to get a round that is decent. Everyone is floored on Round 1 with Special KO animation (getting a KO or TKO with a Star Punch). This goes through Contender mode (normal mode) and Title Defense mode (hard mode) as well as a fight against the secret opponent (f'yeah!!). Don't mind ANY inconsistencies (time for beating secret opponent.) and record at the end! The idea of the retiring came late, so I thought it would generate a few laughs to do it that way. - Disclaimer: Most videos by World of Longplays use SaveStates!
In this relaxing longplay we discover a village, gather resources in the forest, and explore a lush cave. Once we have enough materials we begin building a cozy cottagecore style house just beside the mountain. This smaller sized house is the perfect starter home, with it still being large enough for all the necessities for early gameplay! Thanks for watching! Seed: -3338609538315980164 Teleport to: -2486 / 68 / -3752 for house location Minecraft version 1.18 Shaders: BSL Shaders Resource Pack: Jerm's Better Leaves Add-On
🤍 Played by: Spazbo4 A party game launched with the Switch that seemed to be too high of a price or should have came bundled with the console. I show every game in order unless it was already shown in the beginning part of the video before all the games got unlocked - Disclaimer: Most videos by World of Longplays use SaveStates!