In this video, Billybob grades the new Clash Royale balance changes. Some of these changes were necessary, but many of the Clash Royale reworks are questionable at best. Only time will tell how these Clash Royale changes play out. SUBSCRIBE HERE: 🤍🤍youtube.com/channel/UCt4KMU3_AjkNPOlwdxgqFSA?sub_confirmation=1 OUR GEAR: (We earn a small commission!) Microphone: 🤍amzn.to/3Gfd3cI Boom Arm: 🤍amzn.to/3O7FICi Pop Filter: 🤍amzn.to/3g4VmlA Streaming Camera: 🤍amzn.to/3XfZeRs Secondary Camera: 🤍amzn.to/3GiUcgJ Lighting: 🤍amzn.to/3Ak52iR Check us out on TikTok: 🤍🤍tiktok.com/🤍fulltilt_gaming Join our Discord here: 🤍discord.gg/RnjfseaG #shorts #clashroyale #clashroyalememes #clashroyaleshorts
I'm a newer player and goblin hut is toxic af they place it in the back then just leave it there
The minions are very good now
Mega minion is still kinda dead tho
When will these happen my monk still 4 elixir and all that
The minion buff makes lava hound slightly better
I wish Fire Spirit will go back to Fire Spirits, they were soo op back then when they were 3 of them and now it aint the same anymore...
The fact that rage will be able to kill goblins could make rageyard a thing
I think mighty miner is best at its current movement speed as it is better defensively. however it might become a win condition now
I feel like the problem isn't The Elixir cost it's the ability taking long to activate plus they moved the cool down from 10 seconds to 12. The ability is what was needed in Clash Royale the Spells are getting out of control but the monk shouldn't have been by itself they should have made a building a regular Troop and a spell with the similar ability to reflect spells and maybe the regular troop could be immune to spells entirely. I'm speaking from 2v2 battles the player who has the most spells win
I think mega minion should have a small DPS increase or hp increase so it can compete with pheonix as even after these nerfs to pheonix it's still going to be a better option in pretty much every scenario.
I do think pheonix should have a 1s or even a 1.1s hitspeed as 0.9s is just too fast.
I think instead of nerfing g-hut they should have just made 2 goblins spawn instead of 1 in the same amount of time but lower it’s health. To me it seems like a decent buff that it desperately needs. Although it may become op and very annoying but not to hard to deal with
Rage rework will make zap literally useless
Wtf is the rage re work
Dosent matter how much they update this game it’s dead and loosing more players by the day let it die it’s a shitty game run by even more shitting Devs
In my opinion i honestly think they should have never changed rage (I'm based)
Thanks man you got subtitle now 😎
Did lember jack well be bter or wort afrer blance changes
I think instead of 3 spear gobs....2 might have been a good take..but it still going to be a bad card ....rage rework is interesting though 💯
the goblins inside the hut are having 3x the fun 😏